Healer
- Summary
- The Healer is a flying unit. She is the only troop with no attacking/offensive capability, but can heal any ground Troops, except when she is defending as a clan castle troop (in which case she heals damaged Buildings, Clan Castle reinforcement troops, and heroes).
- When the Healer is deployed, a pulsating circular aura appears around her. If all units have full health, she will start healing the closest troops (although it will have no effect on the healed troops). Should a ground troop be damaged by a Defense, she will fly over and start healing.
- Note that Healers will not heal flying units (other Healers, Dragons, Balloons, Minions, Lava Hounds or itself) unlike a Healing Spell which heals every kind of troop.
- Note that Healers will heal Heroes at a reduced rate of only 50% of her normal healing rate; keep this in mind if you want to use Healers with your Heroes.
| Level | Training cost |
Research cost |
Raboratory level required |
Research time |
| 1 | 5,000 | N/A | N/A | N/A |
| 2 | 6,000 | 750,000 | 5 | 3 |
| 3 | 8,000 | 1,500,000 | 6 | 5 |
| 4 | 10,000 | 3,000,000 | 7 | 7 |

